Academic Discipline

  • 홈 아이콘

Educational Objectives

Students in the Game Media Department learn the entire spectrum of game production from planning to programming to design. The curriculum includes writing scripts for prototype games, game production projects, and game interface designs based on current gaming trends.

교육목표 사진 1
교육목표 사진 2

Hands-on projects have been designed to help students gain experience in such areas as character design, 3-D animation, backgrounds, and presentation techniques. Our goal is to train game media experts who will someday play key roles in the industry.

Curriculum

학과 특성화전략
Semester Division Course Title Credit Lecture
(hours)
Practice
(hours)
1-1 Major Understanding Game Development 3 1 2
Game Communication 3 1 2
Digital Storytelling 3 1 2
Understanding Game Graphic 3 1 2
Basic Drawing for Game 3 1 2
Game Concept Design 3 1 2
Understanding 3D Graphic 3 1 2
Subtotal 21 7 14
1-2 Major Game Programming 3 1 2
Game Design 3 1 2
2D Character Design 3 1 2
3D Character Design 3 1 2
Game Interface Design 3 1 2
Character Animation 3 1 2
Understanding Game Start-Up 3 1 2
Subtotal 21 7 14
2-1 Major Game Development Project 3 1 2
Game Development Studio 3 1 2
3D Game Programming 3 1 2
Game Contents Design 3 1 2
Game Design Studio 3 1 2
Techniques for Presentation 3 1 2
3D Game Animation 3 1 2
Subtotal 21 7 14
2-2 Major Special Project 3 1 2
Game Artificial Intelligence 3 1 2
Game Level Design 3 1 2
Game Graphic Studio 3 1 2
Game Character Studio 3 1 2
Graduation Project 1 0 1
Subtotal 16 5 11
Total 79 26 53
Teresa Cho

Cho, Teresa

feresa@kaywon.ac.kr

University of Dundee, Faculty of the Duncan of Jordanstone College of Art & Design, UK / Graphic Design (BA)
University for the Creative Arts, UK / Visual Communication Design (MA)
University for the Creative Arts, UK / 3D Design (MA)
University of Westminster, UK / Arts (Ph.D)

Major Field : Game Graphic Design, Game Character Design, UI/UX Design, GUI Design, Interaction Design

Jong-Hyun Kim

Kim, JongHyeon

hyoun@kaywon.ac.kr

Seoul National University, College of Natural Science (BS)
Seoul National University, College of Natural Science, Concentration in Parallel Processing (MS)
Sungkyunkwan University, College of Engineering, Concentration in Mobile Computing & Affective Engineering (Ph.D, Doctor of Engineering)

Major Field : Game User Interface, Game Augmented Reality

Cindy Heuieun Hong

Hong, HeuiEun (Chair of Department)

cindy_hong@kaywon.ac.kr

University of the Arts, Chelsea College of Arts and Design, UK / Foundation
University of the Arts, Central Saint Martins College of Arts and Design, UK / Fine Arts (BA)
University of the Arts, Central Saint Martins College of Arts and Design, UK / Fine Arts (MA)
Seoul National University, College of Human Ecology / (Ph.D Cand.)

Major Field : Game Business, Game Startup

Han, DoHee

Han, DoHee

Kaywon University of Art & Design, Dept. of Gameware (AD)

Major Field : 3D Game Graphic, 3D Game Character Design, 3D Game Background Design

Baek, Miseon

Baek, Miseon

Hanyang University, Applied Art Education (BFA)
Seoul National University of Science and Technology, HCI Lab. / Design & Engineering (ME)

Major Field : Game Design, Digital Storytelling, HCI(Human-Computer Interaction), Indie Game Development

Lee, SunHang

Namseoul University, Dept. of Animation (BA)

Major Field : Game Graphics, Game Animation

Na, Seungj

Na, Seungji

Kwangwoon University, School of Convergence Content / Education Game (ME)
Kwangwoon University, General Graduate School (Ph.D Cand.)

Major Field :Game Storytelling, Game Content Planning

Baek, Mun Seon

Korea Polytechnics I University, Computer Game (AD)

Major Field : 3D Game Graphics

Shin, Eunha

Hongik University, Orientalpainting (BA),
Hongik University, Gamecontent (MA),
Hongik University, Film and Interaction, (Ph.D Student)

Major Field : Concept Art, 3D, Immersive Media Animation

Cho, Hoyoun

Sungkyunkwan University, Interaction Science (MA)

Major Field : Game Design, Interaction Design

Na, Seungj

Chae, Hanseung

Korea Aerospace University, Software Engineering (BA)

Major Field :Game Programming (Unity/C#)

Han, Songhee

Daegu Catholic University, Occidental Painting (BA)

Major Field : Game Graphic Design, Game Character Design, Game Concept Design.

Hwang, Young Hwan

Beijing Language and Culture University (BA)

Major Field : : Game Graphics (Special Effects, Directing)