Academic Discipline

  • 홈 아이콘

Educational Objectives

The Game Media Department focuses on learning the essential aspects of game production, game planning, game programming, and game graphics. Students learn to create scripts for creative game design and prototype game demonstrations, and acquire comprehensive knowledge from the basics to advanced game production processes, such as designing interfaces based on game trends.

교육목표 사진 1
교육목표 사진 2

Additionally, students gain specialized graphic knowledge in 2D/3D character design, 2D/3D animation, game background design, and game UI/UX design. They participate in game production projects combined with industry practices and gain hands-on experience through industry internships and field training. This prepares them to become creative game experts who play pivotal roles in the game industry in the future.

Curriculum

학과 특성화전략
Semester Division Course Title Credit Lecture
(hours)
Practice
(hours)
1-1 Major Basic Computer 2 0 2
Contemporary Art & Drawing 3 1 2
Visual Thinking & Drawing 3 0 3
Basic Printmaking 3 1 2
Subtotal 11 2 9
1-2 Major Media Experiment I Technology Art I 3 1 2
Document I
Digital Modeling I 3 1 2
Drawing & Painting studio I 3 1 2
Media Experiment II Ceramic Workshop Ⅰ 3 1 2
Material Workshop(2D/3D)
Independent Study 3 1 2
History of Image 3 3 0
Subtotal 18 8 10
2-1 Major Media Experiment Project Ⅰ Technology Art Ⅱ 3 0 3
DocumentⅡ
Creative Studio I 3 1 2
Drawing & Painting studio II 3 1 2
Advanced Printmaking 3 1 2
Media Experiment Project Ⅱ Ceramic 3D Digital Sculpture 3 0 3
Modeling & Start up
Public Art project I 3 1 2
Contemporary Art Seminar Ⅰ 3 3 0
Subtotal 21 7 14
2-2 Major Contemporary Art Seminar Ⅱ 3 3 0
Technology Art III 3 0 3
Public Art project II 3 1 2
Contemporary Drawing & Painting I 3 1 2
Creative Studio II 3 1 2
Contemporary Sculpture I 3 0 3
Contemporary Printmaking 3 0 3
Subtotal 21 6 15
3-1 Major Art & Communication Technology Art Project Ⅰ 3 1 2
Contemporary Sculpture Ⅱ
Creating Narrative Ⅰ 3 3 0
Media-Convergence Art Ⅰ 3 1 2
Contemporary Drawing & Painting Ⅰ 3 1 2
Independent Artist Project Ⅰ 3 1 2
Subtotal 15 7 8
3-2 Major Technology Art Project II 3 1 2
Contemporary Sculpture Ⅱ 3 1 2
Creating Narrative II 3 3 0
Media-Convergence Art II 3 1 2
Independent Artist Project II 3 1 2
Graduation Project 1 0 1
Subtotal 16 7 9
Teresa Cho

Cho, Teresa (Chair of Department)

teresa@kaywon.ac.kr

University of Dundee, Faculty of the Duncan of Jordanstone College of Art & Design, UK / Graphic Design (BA)
University for the Creative Arts, UK / Visual Communication Design (MA)
University for the Creative Arts, UK / 3D Design (MA)
University of Westminster, UK / Arts (Ph.D)

Major Field : ▷ Game Graphic Design, Game UI/UX Design, Interaction Design

Jong-Hyun Kim

Kim, JongHyeon

hyoun@kaywon.ac.kr

Seoul National University, College of Natural Science (BS)
Seoul National University, College of Natural Science, Concentration in Parallel Processing (MS)
Sungkyunkwan University, College of Engineering, Concentration in Mobile Computing & Affective Engineering (Ph.D, Doctor of Engineering)

Major Field : Game User Interface, Game Augmented Reality

Cindy Heuieun Hong

Hong, HeuiEun

cindy_hong@kaywon.ac.kr

University of the Arts, Chelsea College of Arts and Design, UK / Foundation
University of the Arts, Central Saint Martins College of Arts and Design, UK / Fine Arts (BA)
University of the Arts, Central Saint Martins College of Arts and Design, UK / Fine Arts (MA)
Seoul National University, College of Human Ecology / (Ph.D Cand.)

Major Field : Game Business, Game Startup

Baek, Miseon

Baek, Miseon

Hanyang University, Applied Art Education (BFA)
Seoul National University of Science and Technology, HCI Lab. / Design & Engineering (MS)

Major Field : Game Design, Digital Storytelling, HCI(Human-Computer Interaction), Indie Game Development

Lee, SunHang

Namseoul University, Dept. of Animation (BA)

Major Field : Game Graphics, Game Animation

Na, Seungji

Kwangwoon University, School of Convergence Content / Education Game (ME)
Kwangwoon University, General Graduate School (Ph.D Cand.)

Major Field : Game Storytelling, Game Content Planning

Chae, Hanseung

Korea Aerospace University, Software Engineering (BA)

Major Field : Game Programming (Unity/C#)

Park, JaeHyeong

Sangmyung University, Dept of Performing Arts Major in Stage Arts (BA)

Major Field : 2D Game Graphic, 2D Game Background Design, Background Illustration, 3D Game Character Design,

Choi, WonJo

Inha University, Computer Science & Engineering (BA)

Major Field : Game Programming, Game Statup, Server Programming, Artificial Intelligence

Lee, Boram

Kyung Hee University, Department of Visual Design (BA)

Major Field : 3D Game Graphic, 3D Game Character Design, 3D Game Illustration